Possible Idea: Would like a way to pickup an alien to put in the cryo tubes, using minetweaker 3 I used the face hugger and royal jelly to make a recipe to make the next stage craftable to put them in tubes, but a way to catch them would be nice. Also to Beau1278's idea on royal jelly, to upgrade an alien might be of use but not just one jelly, I think it should require a few of them to get next stage and progressively need more for each continued stage. As for not getting attacked, I disagree with that idea, build a cage in your game with a 1 block hole to interact with the alien, it works fine that way!
i think there should be diffrent ranks amoung the colonial marines in referal as such as pvt. sgt. lieutenant corporal
[suggestion] Maybe we can right-click on spent facehuggers to pick them up, which turns them into summoner items, but when used, the summoners will spawn in another spent facehugger, making it possible to easily move them around
A "Xenomorph Host" config would be useful. You could use it to change what xenomorphs are spawned by mobs added by other mods. It would include the following options: Runner, Ultramorph, Flying Xenomorph, and Unimpregnable. Everything else not added into one of those settings would default to a drone
forgot to mention this, but the Xenomorph Host config would also have an option for aquatic xenomorphs. So 5 (technically 6, counting drones)options- Aqua, Flying, Runner, Ultramorph, and unimpregnable
Maybe in higher difficulties, aliens can open wooden doors, as well as lockers, but hiding in lockers has a chance to make them stop tracking the player and target someone/something else.
Maintenance Jacks should be interchangeable with the wrenches/hammers/other configuration tools from other mods, but the opening blast doors should still be exclusive to the maintenance jack.
I think the hive is too limited to expand. Maybe make hive more fat too expand.
the egg can spawn in a block so they die. It could be cool to fix it ;) and the hitbox of the facehuggers (when they hug a mob), is buggy. And, a last things, it could be cool to divide the queen laying time. Now it is at 1 egg/2 minutes . I thnik this could be improve to 1 egg/ 1 minutes! ;)
A system of "human colony" (like "village") could be awesome! colony could spawn naturally or not and some marines/humans could start create theyre own colony (like xenomorph and hive). Maybe a block who spawn some royal jelly. It could facilitate experiences on xenomorph and could spawn in some "colony building" to facilitate an eventually xenomorph infestation.
If a xenomoprh is the evoluted xenomoprh on 10 blocs around and if they aren't a Queen in 1000 blocs around, this xenomoprh turn into a Queen to start her hive. It could add more realism at the infection system and it could cause a more realistic "human lab infestation". And xenomoprh should be able to break some block to attack a human or to make free an other xenomoprh (Who is in a jail for example)
It would be cool if the xenomorph drones and warriors grabbed villagers and humans and stuck them on the hive walls and they can't move at all while they wait for the facehuggers eggs in front of them to hatch and lay da ba bas alien in them
make it so marines can spawn in villages
there are some unused sounds that haven't been implemented with some of the mobs so can you use them please
are you able to make a video tutorial on how to set up so you can become a contributer and how about how to create your own aliens maybe a starter template?
I see a lot of aqua xenos in my survival, more than I thought I would. Giving them the ability to swim underwater after prey would be good.
Queens should be completed rooted and unmovable by other mobs once with the eggsac, and facehuggers should completely ignore bats.
Suggestion: Think you can have some of the metal blocks, especially industrial bricks use the iron bar step sound? It works wonderfully with Presence Footsteps/Dynamic Surroundings, which has some awesome step sounds for various blocks. Sounds exactly like the AVP sounds when walking on em.
It could be cool if humanoïde creature can "sleep" on the floor while they are impregnated or while they are a facehuggers on their face
I like how fast it is for them to get a queen in this build, but They should be barred from turning to a queen if there is one already
Perhaps the difference between a normal queen and the talked about beastial queen should be; Normal queens wont make an ovipositor unless there is a roof of solid blocks above it, and seek such areas to lay eggs. Making them harder to find since theyll be hiding. And beastial queens will just lay eggs wherever, like queens do right now, making them much easier to find, but they should also act like the crusher will, and instantly break logs, leaves, cobblestone, and glass when charging, making for a possibly harder boss fight.
Hi guys. New to the site but i've been a fan of the mod since i saw it a couple years ago. Keep up the good work. One request at the moment, a harness for the queen as in the avp movies, used to keep her stationary.
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